PRINCESS REMEDY IN A WORLD OF HURT Remar Games and Ludosity 2014 Updated 11 July 2021 For more of my games and work, visit www.remar.se/daniel. This game is entirely free. Bundling this game with adware (or any sort of install programs) or selling it for money is illegal. This game has two executable files, compiled in different versions of Game Maker. If one of them doesn't work or slows down on your system, please try the other. ----------------- TABLE OF CONTENTS ----------------- 1. Description 2. Controls 3. How to play 4. Version history 5. Credits -------------- 1. DESCRIPTION -------------- This game was one of Ludosity's entries in the Games Against Ebola charity game jam, made in four days of livestreamed development. Anton made the graphics, Mattias and Stefan made the music, and I did the rest. This version was made after the jam to include options, multiple savefiles, more difficulty levels, and gamepad support. Thanks to everyone in the stream chat for encouragements and feedback! If you get a black screen when running the game, try pressing F4 (windowed mode). ----------- 2. CONTROLS ----------- Arrow keys or W, A, S, D: Move Hold Shift: Run Most other keys: Action button Escape: Quit menu F4: Windowed mode Alt+F4: Quit instantly without saving -------------- 3. HOW TO PLAY -------------- Talk to people by facing them and pressing the Action Button. Press the Action Button while standing still to look at your stats. You can also save and quit here. Press the Action Button in Healing Mode to throw Flasks. Your number of Flasks in Healing Mode is shown in the bottom right corner. If you are unable to win a Healing Mode scene, try coming back later when you are stronger. If you disable Autosaving in the options, the game will no longer assume that you want to save when you open the quit menu with Escape, or quit the game from the stats screen. Also, it won't automatically save when you reach the ending. ------------------ 4. VERSION HISTORY ------------------ Version 1.6 (11 July 2021): -Added a separate Run button. -Every other button on a gamepad is now the Action button, and every other button is the Run button. -Added an Always run option. -Swapped Doc and Ron's dialogue to make it less confusing, now that Becker tells you about the Run button. -Fixed the screen not immediately scaling when changing the Window scale option in the pause menu. Version 1.5 (13 December 2015): -Fixed sounds that played even when the sound option was turned turned off. -Changed places of a heart chest and the Multi chest in Fall Town. Version 1.4 (1 November 2015): -Fixed a tile in the ending. -The secret door in Saturnian Palace is no longer open when starting a new game after just having played a savefile where the door was open. -Fixed errors in this changelog. Version 1.3 (28 February 2015): -The game now checks the correct file when displaying the difficulty. Version 1.2 (22 February 2015): -Additional difficulties added. -Gamepad support added. -More unique ending dialogues. -Player's hearts regenerate instantly between the phases of the final boss. Version 1.1 (10 December 2014): -Various fixes. -Jealous chest. -Two more endings. -Options added. -Multiple savefiles added. Version 1.0 (1 December 2014): -Game released. ---------- 5. CREDITS ---------- Design, script, code, SFX edit: Daniel Remar Design, graphics: Anton Nilsson Music, SFX: Mattias Hakulinen Final boss songs: Stefan Hurtig